owlps/GuiNuMo-server/point.hh

39 lines
1.2 KiB
C++

#ifndef _POINT_HH_
#define _POINT_HH_
#include <iostream>
#include <math.h>
using namespace std;
class Point
{
protected:
float x;
float y;
float z;
public:
Point(const float &_x = 0, const float &_y = 0, const float &_z = 0) { x = _x; y = _y; z = _z; } ;
Point(const Point &p) { x = p.x; y = p.y; z = p.z; } ;
Point(const float c[3]) { x = c[0] ; y = c[1] ; z = c[2] ; } ;
~Point() {};
float getX()const { return x; };
float getY()const { return y; };
float getZ()const { return z; };
void setX(const float &_x) { x = _x; };
void setY(const float &_y) { y = _y; };
void setZ(const float &_z) { z = _z; };
float squareDistance(const Point &p)const { return ((x-p.x)*(x-p.x))+((y-p.y)*(y-p.y))+((z-p.z)*(z-p.z)); };
float squareDistance(const float &mx, const float &my, const float &mz)const { return ((x-mx)*(x-mx))+((y-my)*(y-my))+((z-mz)*(z-mz)); };
float distance(const Point &p)const { return sqrt(((x-p.x)*(x-p.x))+((y-p.y)*(y-p.y))+((z-p.z)*(z-p.z))); };
Point operator=(const Point &p);
bool operator==(const Point &p)const;
bool operator!=(const Point &p)const;
bool operator<(const Point &p)const ;
bool operator>(const Point &p)const ;
friend ostream &operator<<(ostream & os, const Point &p);
};
#endif