81 lines
1.6 KiB
C
81 lines
1.6 KiB
C
/* { dg-do run { target { powerpc*-*-* && vmx_hw } } } */
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/* { dg-do compile { target { powerpc*-*-* && { ! vmx_hw } } } } */
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/* { dg-require-effective-target powerpc_altivec_ok } */
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/* { dg-options "-maltivec" } */
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extern void exit (int);
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extern void abort (void);
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typedef int int4 __attribute__ ((vector_size (16)));
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typedef float float4 __attribute__ ((vector_size (16)));
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int4 a1 = (int4) { 100, 200, 300, 400 };
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int4 a2 = (int4) { 500, 600, 700, 800 };
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float4 f1 = (float4) { 1.0, 2.0, 3.0, 4.0 };
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float4 f2 = (float4) { 5.0, 6.0, 7.0, 8.0 };
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int i3[4] __attribute__((aligned(16)));
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int j3[4] __attribute__((aligned(16)));
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float h3[4] __attribute__((aligned(16)));
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float g3[4] __attribute__((aligned(16)));
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#define vec_store(dst, src) \
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__builtin_vec_st (src, 0, (__typeof__ (src) *) dst)
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#define vec_add_int4(x, y) \
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__builtin_altivec_vaddsws (x, y)
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#define vec_add_float4(x, y) \
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__builtin_altivec_vaddfp (x, y)
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#define my_abs(x) (x > 0.0F ? x : -x)
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void
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compare_int4 (int *a, int *b)
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{
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int i;
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for (i = 0; i < 4; ++i)
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if (a[i] != b[i])
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abort ();
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}
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void
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compare_float4 (float *a, float *b)
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{
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int i;
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for (i = 0; i < 4; ++i)
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if (my_abs(a[i] - b[i]) >= 1.0e-6)
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abort ();
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}
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void
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main1 ()
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{
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int loc1 = 600, loc2 = 800;
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int4 a3 = (int4) { loc1, loc2, 1000, 1200 };
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int4 itmp;
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double locf = 12.0;
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float4 f3 = (float4) { 6.0, 8.0, 10.0, 12.0 };
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float4 ftmp;
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vec_store (i3, a3);
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itmp = vec_add_int4 (a1, a2);
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vec_store (j3, itmp);
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compare_int4 (i3, j3);
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vec_store (g3, f3);
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ftmp = vec_add_float4 (f1, f2);
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vec_store (h3, ftmp);
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compare_float4 (g3, h3);
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}
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int
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main ()
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{
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main1 ();
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exit (0);
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}
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