#ifndef _SPECIFIC_COMM_H_ #define _SPECIFIC_COMM_H_ 1 /* Non standard include */ #include #define SLOTS 64 /* Value used in the article, section V.A */ #define SUB_SLOTS (BUF_SIZE / sizeof(void *)) struct lvl_2 { volatile void *chunk[SUB_SLOTS]; volatile unsigned int flag : 1; } __attribute__ ((aligned (CACHE_LINE_SIZE))); struct comm { struct lvl_2 queue[SLOTS] __attribute__ ((aligned (CACHE_LINE_SIZE))); }; union ctrl { int head; int tail; }; __BEGIN_DECLS extern __thread struct comm *comm; extern __thread union ctrl ctrl __attribute__ ((aligned (CACHE_LINE_SIZE))); // TODO: Make it send only one data static inline void send(void **addr) { static __thread int chkidx = 0; // If all slots are full, spin if (!chkidx) while (comm->queue[ctrl.tail].flag); // Enqueue a data item comm->queue[ctrl.tail].chunk[chkidx++] = addr; if (!(chkidx % SUB_SLOTS)) { chkidx = 0; comm->queue[ctrl.tail].flag = 1; ctrl.tail = (ctrl.tail + 1) % SLOTS; } } __END_DECLS #endif