181 lines
3.6 KiB
C++
181 lines
3.6 KiB
C++
/*
|
|
* This file is part of the Owl Positioning System (OwlPS) project.
|
|
* It is subject to the copyright notice and license terms in the
|
|
* COPYRIGHT.t2t file found in the top-level directory of this
|
|
* distribution and at
|
|
* http://code.lm7.fr/p/owlps/source/tree/master/COPYRIGHT.t2t
|
|
* No part of the OwlPS Project, including this file, may be copied,
|
|
* modified, propagated, or distributed except according to the terms
|
|
* contained in the COPYRIGHT.t2t file; the COPYRIGHT.t2t file must be
|
|
* distributed along with this file, either separately or by replacing
|
|
* this notice by the COPYRIGHT.t2t file's contents.
|
|
*/
|
|
|
|
|
|
#include "area.hh"
|
|
#include "building.hh"
|
|
|
|
|
|
using namespace std ;
|
|
|
|
|
|
|
|
/* *** Constructors *** */
|
|
|
|
|
|
Area::Area(const Building *_building, const string &_name,
|
|
const Point3D &p1, const Point3D &p2):
|
|
building(const_cast<Building*>(_building)), name(_name)
|
|
{
|
|
set_coordinates(p1, p2) ;
|
|
}
|
|
|
|
|
|
|
|
/* *** Operations *** */
|
|
|
|
|
|
/**
|
|
* @returns `true` if `p` is into the Area.
|
|
* @returns `false` if `p` is not into the Area.
|
|
*/
|
|
bool Area::contains_point(const Point3D &p) const
|
|
{
|
|
return
|
|
p.get_x() >= p_min.get_x() &&
|
|
p.get_x() <= p_max.get_x() &&
|
|
p.get_y() >= p_min.get_y() &&
|
|
p.get_y() <= p_max.get_y() &&
|
|
p.get_z() >= p_min.get_z() &&
|
|
p.get_z() <= p_max.get_z() ;
|
|
}
|
|
|
|
|
|
/**
|
|
* Changes the Area coordinates so that #p_min is the South-West-lower
|
|
* point and #p_max the North-East-higher point.
|
|
*/
|
|
void Area::reorder_coordinates()
|
|
{
|
|
float
|
|
x1 = p_min.get_x(),
|
|
y1 = p_min.get_y(),
|
|
z1 = p_min.get_z(),
|
|
x2 = p_max.get_x(),
|
|
y2 = p_max.get_y(),
|
|
z2 = p_max.get_z(),
|
|
x_min, x_max, y_min,
|
|
y_max, z_min, z_max ;
|
|
|
|
// 2-D coordinates (X and Y) //
|
|
|
|
// First point is North-West
|
|
if (x1 < x2 && y1 > y2)
|
|
{
|
|
x_min = x1 ;
|
|
x_max = x2 ;
|
|
y_min = y2 ; // We swap the two Y
|
|
y_max = y1 ;
|
|
}
|
|
|
|
// First point is South-East
|
|
else if (x1 > x2 && y1 < y2)
|
|
{
|
|
x_min = x2 ; // We swap the two X
|
|
x_max = x1 ;
|
|
y_min = y1 ;
|
|
y_max = y2 ;
|
|
}
|
|
|
|
// First point is North-East
|
|
else if (x1 > x2 && y1 > y2)
|
|
{
|
|
x_min = x2 ; // We swap the two X
|
|
x_max = x1 ;
|
|
y_min = y2 ; // and we swap the two Y
|
|
y_max = y1 ;
|
|
}
|
|
|
|
// First point is South-West
|
|
// (or other cases such as coordinates equal to zero)
|
|
else
|
|
{
|
|
// We swap nothing
|
|
x_min = x1 ;
|
|
x_max = x2 ;
|
|
y_min = y1 ;
|
|
y_max = y2 ;
|
|
}
|
|
|
|
// Vertical coordinate (Z) //
|
|
|
|
// First point is lower
|
|
if (z1 < z2)
|
|
{
|
|
z_min = z1 ;
|
|
z_max = z2 ;
|
|
}
|
|
|
|
// First point is higher
|
|
else
|
|
{
|
|
// We swap the two Z
|
|
z_min = z2 ;
|
|
z_max = z1 ;
|
|
}
|
|
|
|
p_min = Point3D(x_min, y_min, z_min) ;
|
|
p_max = Point3D(x_max, y_max, z_max) ;
|
|
}
|
|
|
|
|
|
|
|
/* *** Operators *** */
|
|
|
|
|
|
Area& Area::operator=(const Area &source)
|
|
{
|
|
if (this == &source)
|
|
return *this ;
|
|
|
|
building = source.building ;
|
|
name = source.name ;
|
|
p_min = source.p_min ;
|
|
p_max = source.p_max ;
|
|
|
|
return *this ;
|
|
}
|
|
|
|
|
|
bool Area::operator==(const Area &source) const
|
|
{
|
|
if (this == &source)
|
|
return true ;
|
|
|
|
return
|
|
building == source.building &&
|
|
name == source.name &&
|
|
p_min == source.p_min &&
|
|
p_max == source.p_max ;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Note: to avoid looping, the Building associated with the Area is
|
|
* not displayed.
|
|
*/
|
|
ostream &operator<<(ostream &os, const Area &a)
|
|
{
|
|
os
|
|
<< (a.building ? a.building->get_name() : "No building") << ';'
|
|
<< a.name << ';'
|
|
<< a.p_min.get_x() << ';'
|
|
<< a.p_max.get_x() << ';'
|
|
<< a.p_min.get_y() << ';'
|
|
<< a.p_max.get_y() << ';'
|
|
<< a.p_min.get_z() << ';'
|
|
<< a.p_max.get_z() ;
|
|
return os ;
|
|
}
|