#ifndef _OWLPS_POSITIONING_AREA_HH_ #define _OWLPS_POSITIONING_AREA_HH_ class Building ; #include "point3d.hh" #include #include /// Represents an homogeneous area (typically a room) of a Building class Area { protected: Building *building ; ///< The Building in which the Area is std::string name ; Point3D p_min ; ///< First coordinate of the Area Point3D p_max ; ///< Second coordinate of the Area void reorder_coordinates(void) ; ///< Reorders #p_min and #p_max public: Area(const Building *_building = NULL, const std::string &_name = "Unnamed area", const Point3D &p1 = Point3D(0,0,0), const Point3D &p2 = Point3D(0,0,0)) ; Area(const Area &source): building(source.building), name(source.name), p_min(source.p_min), p_max(source.p_max) {} ~Area(void) {} /** @name Read accessors */ //@{ Building* get_building(void) const ; const std::string& get_name(void) const ; const Point3D& get_p_min(void) const ; const Point3D& get_p_max(void) const ; //@} /** @name Write accessors */ //@{ void set_building(const Building *_building) ; void set_name(const std::string &_name) ; /// Sets the coordinates of the Area and reorder them void set_coordinates(const Point3D &p1, const Point3D &p2) ; //@} /** @name Operations */ //@{ /// Checks if a Point3D is into the Area bool contains_point(const Point3D &p) const ; //@} /** @name Operators */ //@{ Area& operator=(const Area &source) ; bool operator==(const Area &source) const ; bool operator!=(const Area &source) const ; //@} /// Displays an Area friend std::ostream &operator<<(std::ostream &os, const Area &a) ; } ; /* *** Read accessors *** */ inline Building* Area::get_building() const { return building ; } inline const std::string& Area::get_name() const { return name ; } inline const Point3D& Area::get_p_min() const { return p_min ; } inline const Point3D& Area::get_p_max() const { return p_max ; } /* *** Write accessors *** */ inline void Area::set_building(const Building *_building) { building = const_cast(_building) ; } inline void Area::set_name(const std::string &_name) { name = _name ; } inline void Area::set_coordinates(const Point3D &p1, const Point3D &p2) { p_min = p1 ; p_max = p2 ; reorder_coordinates() ; } /* *** Operators *** */ inline bool Area::operator!=(const Area &source) const { return !(*this == source) ; } #endif // _OWLPS_POSITIONING_AREA_HH_