#ifndef _OWLPS_POSITIONING_AREA_HH_ #define _OWLPS_POSITIONING_AREA_HH_ class Area ; #include "building.hh" #include "point3d.hh" #include #include #include using namespace std ; class Area { protected: Building *building ; string name ; Point3D p_min ; Point3D p_max ; public: Area(const Building &_building, const string &_name = "Unnamed area", const float &_x1 = 0, const float &_y1 = 0, const float &_z1 = 0, const float &_x2 = 0, const float &_y2 = 0, const float &_z2 = 0) ; Area(const Area &a) ; ~Area() {} ; Building* get_building(void) const ; string get_name(void) const ; Point3D get_p_min(void) const ; Point3D get_p_max(void) const ; void set_building(const Building &_building) ; void set_name(const string &_name) ; void set_x_min(const float &v) ; void set_y_min(const float &v) ; void set_z_min(const float &v) ; void set_x_max(const float &v) ; void set_y_max(const float &v) ; void set_z_max(const float &v) ; void set_p_min(const Point3D &p) ; void set_p_max(const Point3D &p) ; bool contains_point(const Point3D &p) const ; bool operator==(const Area &a) const ; inline bool operator!=(const Area &a) const ; friend ostream &operator<<(ostream &os, const Area &a) ; } ; #endif // _OWLPS_POSITIONING_AREA_HH_