/* * This file is part of the Owl Positioning System (OwlPS). * OwlPS is a project of the University of Franche-Comté * (Université de Franche-Comté), France. */ #ifndef _OWLPS_POSITIONING_OUTPUTNETWORKSOCKET_HH_ #define _OWLPS_POSITIONING_OUTPUTNETWORKSOCKET_HH_ #include "outputmedium.hh" #include #include // is not C++ 98 compliant #include #include /// Parent class for all output media that use network sockets class OutputNetworkSocket: public OutputMedium { protected: int sockfd ; std::string remote_host ; uint_fast16_t remote_port ; struct sockaddr_in server_info ; struct sockaddr_in client_info ; /** @name Operations */ //@{ /// Initialises the socket /** * You are required to call this function from the constructor of any * derived class. */ virtual bool init_socket(void) = 0 ; /// Sends a string through the socket virtual bool send_data(const std::string &data) const = 0 ; //@} public: OutputNetworkSocket(const std::string &_remote_host, const uint_fast16_t _remote_port): sockfd(-1), remote_host(_remote_host), remote_port(_remote_port) {} ~OutputNetworkSocket(void) ; /** @name Operations */ //@{ /// Sends a list of results through the socket void write(const ResultList &results) ; /// Sends a single result through the socket void write(const Result &result) ; /// Closes the socket bool close_socket(void) ; //@} } ; #endif // _OWLPS_POSITIONING_OUTPUTNETWORKSOCKET_HH_