[Client] Improve the request loop
In flood mode, avoid sending a last request when the program is stopped.
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@ -104,15 +104,11 @@ int main(int argc, char *argv[])
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create_socket() ;
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create_socket() ;
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request_transmission:
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while (owl_run)
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make_packet() ;
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send_request() ;
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free(packet) ;
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if (options.flood_delay >= 0 && owl_run)
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{
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{
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usleep(options.flood_delay * 1000) ;
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send_request() ;
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goto request_transmission ;
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if (options.flood_delay >= 0 && owl_run)
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usleep(options.flood_delay * 1000) ;
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}
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}
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close(sockfd) ;
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close(sockfd) ;
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@ -379,7 +375,22 @@ void create_socket()
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/* Creates the packet to send. */
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/*
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* Prepares a new request and sends it.
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*/
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void send_request()
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{
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make_packet() ;
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owl_send_request(sockfd, &server, packet, packet_size,
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options.nb_pkt, options.delay) ;
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free(packet) ;
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}
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/*
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* Creates the packet to send.
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*/
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void make_packet()
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void make_packet()
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{
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{
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uint_fast16_t offset ; // Index used to create the packet
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uint_fast16_t offset ; // Index used to create the packet
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@ -441,14 +452,6 @@ void make_packet()
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void send_request()
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{
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owl_send_request(sockfd, &server, packet, packet_size,
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options.nb_pkt, options.delay) ;
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}
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void receive_position()
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void receive_position()
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{
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{
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// Position of the mobile as computed by the infrastructure:
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// Position of the mobile as computed by the infrastructure:
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